2016 - Present
A student job that I do alongside my studies. In an agile team, I design both the frontend and the backend for an online catalog in the automotive sector.
The main focus of my position lays in the UX-Design and implementation of new features so that I gained extensive experience in this field.
2020 - Present
The label under which I independently focus on gameplay and tools engineering with the Unity 3D engine.
I work on a wide variety of projects that let the user learn how to develop games easily; Perfectly suited for beginners as well as advanced Unity users.
2017 - Present
Cologne Game Lab
Bachelor of Arts & Master of Arts
For this course, I moved to Cologne in order to pursue my dream of becoming a game developer. During my studies, I worked on many game-related projects in which I was able to strengthen my knowledge of game design and programming.
In 2021 I graduated with the Bachelor's degree and now continue with the Master's program.
2008 - 2011
European School Center Utbremen
After graduating from high school, I took up this apprenticeship in which I learned everything about data processing and made my first contact with object-oriented software development and other IT related areas.
C# development in Unity
VR development in Unity / Unreal Engine 4
Development for iOS & Android
Tools engineering for Unity
Frontend & Backend Design
Database development in SQL & RPG