

I AM
Artjom
Riewe
UI / UX DESIGNER &
UNITY / C# DEVELOPER


AS A UI/UX DESIGNER AND UNITY DEVELOPER IN COLOGNE WITH A MASTER'S DEGREE IN GAME DESIGN AND GAME PROGRAMMING, I'M DEDICATED TO CRAFTING INTERFACES THAT ARE BOTH VISUALLY STUNNING AND EASY TO USE. DRAWING ON 6+ YEARS OF EXPERIENCE, I'VE HONED MY SKILLS IN DESIGNING INTUITIVE AND ENGAGING EXPERIENCES ACROSS A DIVERSE RANGE OF APPLICATIONS. MY PASSION LIES IN CREATING PRODUCTS THAT NOT ONLY LOOK GREAT BUT ALSO ENHANCE THE USER'S JOURNEY BY SIMPLIFYING COMPLEX WORKFLOWS. LET'S BUILD SOMETHING AMAZING TOGETHER!
01 QUALIFICATION
MY SOFTWARE KNOWLEDGE
UNITY
95%
#C
85%
MOBILE DEVELOPMENT
70%
VR DEVELOPMENT
85%
ILLUSTRATOR
80%
PHOTOSHOP
85%
ADOBE XD
95%
FIGMA
80%

02 PORTFOLIO
RECENT UI/UX WORK
RECENT GAME DEV WORK
03 EXPERIENCE
2020–PRESENT
Arktentrion
2016–2023
Unity Tools Engineering
I specialize in creating user-friendly Unity toolkits that allow individuals to build engaging game experiences without the need for coding. My work focuses on empowering users with the tools they need to turn their ideas into reality, while minimizing the learning curve typically associated with game development.
TecAlliance
UI/UX Design
As an experience designer for a prominent B2B solution in the automotive industry, I am passionate about transforming user experiences by inventing and crafting cutting-edge features. My work involves immersing myself in user research, devising intuitive user flows, and designing beautiful and functional wireframes and high-fidelity prototypes. Collaborating closely with developers, I am committed to ensuring that the final product exceeds user expectations and drives business objectives forward. As a dedicated UX designer, I thrive on actively seeking user feedback and leveraging insights from data analytics to continuously refine and enhance designs.
2021–2023
TH Koeln
Master's Degree, Game Programming &
Game Design
With a master's degree in game design and game programming, I have unlocked a world of endless possibilities in crafting mesmerizing gaming experiences. My coursework provided me with a well-rounded skill set that encompasses game design theory, gameplay mechanics, programming, and game engine technologies.
2016–2021
TH Koeln
Bachelor's Degree, Game Design
My coursework instilled in me a deep understanding of the fundamental principles of game development, including game mechanics, level design, storytelling, and game engines. Driven by a passion for gaming and a desire to innovate, I am constantly seeking out new ways to create games that inspire and engage players.
2014–2016
Schulzentrum Utbremen
Mathematical Technical Assistant
I have a broad range of skills thanks to my schooling as a mathematical technical assistant, including knowledge of mathematical modeling, numerical analysis, programming, and data analysis.

CONTACT
Hello and welcome to my portfolio page. If you're interested in my work or have a project to discuss, I'm happy to hear from you. Connecting with new people and working on new exciting initiatives is what I love to do. Simply fill in the contact form, and I'll respond as soon as possible. Thanks for visiting, and I hope to hear from you soon!