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I AM
Artjom
Riewe

UI / UX DESIGNER &
UNITY / C# DEVELOPER
QUALIFIKATION
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AS A UI/UX DESIGNER AND UNITY DEVELOPER IN COLOGNE WITH A MASTER'S DEGREE IN GAME DESIGN AND GAME PROGRAMMING, I'M DEDICATED TO CRAFTING INTERFACES THAT ARE BOTH VISUALLY STUNNING AND EASY TO USE. DRAWING ON 6+ YEARS OF EXPERIENCE, I'VE HONED MY SKILLS IN DESIGNING INTUITIVE AND ENGAGING EXPERIENCES ACROSS A DIVERSE RANGE OF APPLICATIONS. MY PASSION LIES IN CREATING PRODUCTS THAT NOT ONLY LOOK GREAT BUT ALSO ENHANCE THE USER'S JOURNEY BY SIMPLIFYING COMPLEX WORKFLOWS.  LET'S BUILD SOMETHING AMAZING TOGETHER!

01 QUALIFICATION

MY SOFTWARE KNOWLEDGE

UNITY

95%

#C

85%

MOBILE DEVELOPMENT

70%

VR DEVELOPMENT

85%

ILLUSTRATOR

80%

PHOTOSHOP

85%

ADOBE XD

95%

FIGMA

80%

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02 PORTFOLIO

RECENT UI/UX WORK
RECENT GAME DEV WORK

03 EXPERIENCE

2020–PRESENT

Arktentrion

2016–2023

Unity Tools Engineering

I specialize in creating user-friendly Unity toolkits that allow individuals to build engaging game experiences without the need for coding. My work focuses on empowering users with the tools they need to turn their ideas into reality, while minimizing the learning curve typically associated with game development.

TecAlliance

UI/UX Design

As an experience designer for a prominent B2B solution in the automotive industry, I am passionate about transforming user experiences by inventing and crafting cutting-edge features. My work involves immersing myself in user research, devising intuitive user flows, and designing beautiful and functional wireframes and high-fidelity prototypes. Collaborating closely with developers, I am committed to ensuring that the final product exceeds user expectations and drives business objectives forward. As a dedicated UX designer, I thrive on actively seeking user feedback and leveraging insights from data analytics to continuously refine and enhance designs.

2021–2023

TH Koeln

Master's Degree, Game Programming &

Game Design

With a master's degree in game design and game programming, I have unlocked a world of endless possibilities in crafting mesmerizing gaming experiences. My coursework provided me with a well-rounded skill set that encompasses game design theory, gameplay mechanics, programming, and game engine technologies.

2016–2021

TH Koeln

Bachelor's Degree, Game Design

My coursework instilled in me a deep understanding of the fundamental principles of game development, including game mechanics, level design, storytelling, and game engines. Driven by a passion for gaming and a desire to innovate, I am constantly seeking out new ways to create games that inspire and engage players.

2014–2016

Schulzentrum Utbremen

Mathematical Technical Assistant

I have a broad range of skills thanks to my schooling as a mathematical technical assistant, including knowledge of mathematical modeling, numerical analysis, programming, and data analysis.

ERFAHRUNG
PORTFOLIO
KONTAKT
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CONTACT

Hello and welcome to my portfolio page. If you're interested in my work or have a project to discuss, I'm happy to hear from you. Connecting with new people and working on new exciting initiatives is what I love to do. Simply fill in the contact form, and I'll respond as soon as possible. Thanks for visiting, and I hope to hear from you soon!

Thank you for your message!

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